- This topic has 5 replies, 3 voices, and was last updated 10 years, 6 months ago by Brandon.
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joellimjjMemberHi Octavio,
I have previously posted a question on why the audio files played but without the sound after the 30th times for a kids flash cards app that I built.
To illustrate the issue in a simpler manner, I have created a audio test play app that displays 35 audio widgets with different audio files inserted. No coding, just plain audio widgets that need user to press each play button to hear the sound.
I have tested it in web simulator, as a mobile web app and lastly as a native android app.
The first 2 tested all files can play without any hicupps. The problem arises when I download as a native app on my android phone. True enough the sound after the 30th audio widget did not play out.
Since there is no coding, thus no coding error or worries about not releasing resources after each play.
The problem lies in the audio widgets, which somehow limits the native app to accomodate only maximum 30 audio widgets in an app.
Please kindly look into this issue (potential bug of audio widgets)? This is urgent for me since I have built an app already but cannot launch it due to this possible “limitation”.
Regards,
Joel LimAndroid App Installation URL: http://goo.gl/FkSNHI
joellimjjMemberI saw a post Android app possible audio bug posted on Jan 17 this year for version 2.3
Since this is a MobiOne bug for android app deployment and now is already version 2.6.2, isn’t MobiOne resolving this bug issue by now? If not, are you going to resolve this bug in the next version update?
I hope MobiOne can put this as one of your top priority for bug resolve. Thanks.
Regards
Joel
BrandonMemberI believe the audio widget is built upon the JPlayer. It might be worth it to look directly at the API and see if there is any other calls or methods you can use, maybe something to clear out or reset it…
joellimjjMemberHi Brandon,
Genuitec has acknowledged that it is the audio issue in Mobione. See http://www.genuitec.com/support-genuitec/viewtopic.php?f=8&t=7153&hilit=audio.
I have sent them a sample app that contains 35 audio widgets (audio loaded) with no codings. Thus eliminating coding error (if any).
By just manually clicking on each audio widget in any sequence, anywidgets clicked after the 30th, the audio won’t play. This problem happens only when the app is test as native app on android. It works fine in web simulator and mobile web app.
Joel Lim
support-michaelKeymaster@CincyPlanet
>I believe the audio widget is built upon the JPlayer.Originall JPlayer was used as the audio player implementation. But it turned out to be much more trouble than help. In MobiOne 2.6 we abandoned jplayer and reimplemented the audio player on top of the cordova media api. We retained a bit of the jplayer api for backward compatibility but also introduced all new api.
BrandonMemberI see they are aware and are looking into it.
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